- Beast King wrote:
- right, lets keep this on topic guys. I'm gonna post one of my characters. He's actually in the making for a campaign Lucky7AX is putting up.
Name: Michael Morlo
Age: its rude to ask.
Sex: Male
Race: Human
Appearance: short round man, not at all in a fit physical shape. Long, greasy blonde hair. Beady blue eyes. A suspicious look on his face.
Class: Wizard, Master Specialist og Archmage. (æ huske ikke hvilken lvl vi starte på, så æ skriv ikke opp lvler)
Han har valgt Divination som sin magic school.
character konseptet er at han er en erketypisk wizard. Han sitter i tårnet sitt og bruker magi til å følge med på hva som skjer i verden. Han er en magisk spion som ikke engang går ut av huset sitt. Han har blitt så fordypet i divination at overgangen fra vanlig wizard til master specialist var naturlig.
Er ikke sikker på om æ ska spill han, æ har en idé for en desert druid som kan bli ganske kul. vi får se når æ har jobba litt mer med det.
Hmmm... Cool charaters you're making for my campaign. Just ask if you want anything special that fits your character.
Well Over to the character then.
Name: Braska Igaroff
Age: 20something... He thinks... He didn't keep track of the years during his childhood
Sex: Male
Race: Human (Or Half-Giant... Depends how the GM handles Half-Giants in the campaign)
Appearance: Large muscular man with arms that seems to be partially flesh and metal.
Short dark brown hair. His face looks as though it was carved out of stone, and he's got a serious, anticipating and threatening look in his eyes
as if he's expecting that something bad is going to happen, and that you are the one that will cause it.
He is never seen wearing anything else than either his blue or green raggedy pants.
Class: At Lvl 14 Martial Monk-10, Pugilist-2, Iron Body-5
Braska was brought into the world by a poor woman, and when she died when Braska was 4 he was forced to live on the streets.
It didn't take long before Braska had was introduced to the fighting ring where one could engage in organised fights to win food,
glory and prehaps even some silver coins if you were good enough.
But Braska didn't fare well in the fights, he threw a powerful punch and could serioulsy injure someone with a single hit.
If only he had able to hit his opponents. He charged towards his enemies with all his fury and might each and every time,
but failed to hit the opponent and therefore lost, each and every time.
In one fateful battle he fought against a gang of sword wielding thugs. He charged towards his enemies as always,
but in this battle he lost more than his pride. Both his arms were badly damaged and left useless.
He was thrown out of the ring and was left on the ground, unable to get up from the slippery mud.
After a while an old man with hands out of metal came to him and helped him.
He carried him home and hospitalized him. The old man asked Braska if he wanted to fight.
Fighting was all he knew, of course Braska had to say yes.
Braska's old arms were useless, but the old man performed some strange surgery that Braska never had seen before,
and when he was done he had a new pair of sturdy metal arms.
Apparently the old man was a trained pugilist, and took Braska as his student from that day on.
Braska asked many times why the old man had helped him, but the only answer he ever got was:
"I did it because you remind me of someone".
After many years of hard training, Braska showed himself at the fighting-ring.
This time his punches didn't miss and after the fight his opponent lay dead in the mud.
Shortly after his comeback to the ring, Braska's master fell ill and died,
leaving Braska with his most treasured item: A pair of huge, black metal fists that could be attached to his arms.
After the death of his master, Braska still continues to fight in the ring, honing his skills,
but lately he's become bored of staying in the same place for so long time and longs for new challenges
to perfect his fighting skills.
In a normal combat situation the character would charge in and try to get the first strike.
If unable to do so the character has a trick up his sleeve. If attacked, he instantly gets a attack of opportunity to try to sunder attacker's weapon
(This applies to natural weapons and unarmed attacks as well.)
At level 12 the character gets an additional AOP when attacked which could be used as a stunning fist/sickening blow/normal attack.
Out of combat, the character would utilize his intimidation skill and breaking attempts as often as possible
I really hope i'll be able to play this character really soon since i've put alot of effort into his making. ^^
Well thats my wall of text for this time guys... And sorry if i stretch the forum i'm on my big screen so it's a bit hard to tell :/