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 Tastes like mama's homebrew

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Nemonomicon
Anchillae
Anchillae
Nemonomicon


Posts : 276
Awesomeness : 9
Join date : 2009-06-18
Age : 37

Character sheet
Name: Nemo
Clan: Ventrue/Malkavian
Covenant: The Invictus

Tastes like mama's homebrew Empty
PostSubject: Tastes like mama's homebrew   Tastes like mama's homebrew I_icon_minitimeFri Jun 26, 2009 1:36 pm

Post your homebrews and discuss them.
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Nemonomicon
Anchillae
Anchillae
Nemonomicon


Posts : 276
Awesomeness : 9
Join date : 2009-06-18
Age : 37

Character sheet
Name: Nemo
Clan: Ventrue/Malkavian
Covenant: The Invictus

Tastes like mama's homebrew Empty
PostSubject: Re: Tastes like mama's homebrew   Tastes like mama's homebrew I_icon_minitimeFri Jun 26, 2009 1:43 pm

This is my racial class the nymph, I created it after I found out it there where none. So now you can play as a nymph as early as lvl 1 Wink


NYMPH

Lvl 1: 2 Dex, Wild Empathy, 0th and 1st lvl Spells,feat
Lvl 2: 2 Int, Unearthly Grace, Stunning glance (1)
Lvl 3: 2 Cha, 2 Wis, 2nd lvl Spells
Lvl 4: 2 Dex, Stunning Glance (1d4),
Lvl 5: 2 Int, 3rd lvl Spells, Blinding Beauty (1/day 5 ft),feat
Lvl 6: 2 Cha, 2 Wis, Stunning Glance (2d4)
Lvl 7: 2 Dex, 4th lvl Spells, Dimension Door
Lvl 8: 2 Int, Blinding Beauty (3/day 15 Feet), DR 5/Cold Iron
Lvl 9: 2 Cha, 2 Wis
Lvl 10: Blinding Beauty (Unlimited 30 ft), DR 10/Cold Iron,feat

Apply HD,Skill points, BAB and Save increase at lvl: 1,3,5,6, 8,10.

HD: D8
Skills: 6+Int
BAB: Poor
Saves: Fort: Poor, Ref: Good, Will: Good


Racial Traits:

Starting Ability score adjustments: +2 Con, +2 Cha
Skills: A nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line
Speed: 30 ft, Swim 20 ft
Automatic Languanges: Sylvan and Common

Class Features:

Stunning Glance (Su)
At 2nd lvl as a standard action, a wrathful nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC= half the Nymphs HD +Cha modifier Fortitude save or be stunned for 1 round.
At 4th lvl the duration of the stun lasts 1d4 rounds.
At 6th lvl the duration of the stun lasts 2d4 rounds.

Unearthly Grace (Su)
At a lvl 2 a Nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class.

Wild Empathy (Ex)
At 1st lvl the Nymph learns Wild Empathy. This power works like the druid’s wild empathy class feature, except that a nymph has a +6 racial bonus on the check.

Blinding Beauty (Su)
At lvl 5, 1/day, this ability affects all humanoids within 5 feet of a nymph. Those who look directly at a nymph must succeed on a DC= half the nymphs HD + Cha modifier Fortitude save or be blinded permanently as though by the blindness spell. This effects last one round
At lvl 8, up to 3/day, this ability affects all humanoids within 15 feet of a nymph. This effect last one round.
At lvl 10, a Nymph can use this abilites at will as a free action. This ability affects all humanoids within 30 feet of a Nymph. A nymph can suppress or resume this ability as a free action.
If the enemy makes the Fortitude check, the enemy is imunn to this ability for the next 24 hours.

Spell-Like Abilities
A Nymp can cast 1/day—dimension door. as a caster of level 7th, when she has reached lvl 7.

Spells
A nymph casts divine spells as a 7th-level druid.
Typical Druid Spells Prepared (6/5/4/3/1, save DC Wisdom Modifer + spell level)
At first lvl a Nymph can cast following spells: 0—cure minor wounds, detect magic, flare, guidance, light, resistance; 1st—calm animals, cure light wounds, entangle, longstrider, speak with animals;
At 3rd lvl a Nymph can cast following spells 2nd—barkskin, heat metal, lesser restoration, tree shape;
At 5th lvl a Nymph can cast following spells: 3rd— call lightning, cure moderate wounds, protection from energy;
At 7th lvl a Nymph can cast following spells: 4th—rusting grasp.
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